And if that wasn't a big enough shock for diehard FPS fans, what about the revelation that JK3 is going to sport roleplaying elements?
Instead of playing as Kyle Katam, you get to create your own character, selecting gender, race, facial features and clothing, as well as the type of saber you're going to swing.
You then train to become a Jedi under the tutelage of Kyle Katarn and Luke Skywalker, running through missions unlocking new types of sabers and multiplayer modes. Using a heavily modified version of the Quake III engine, we know the game's going to look the part but even at this stage we're pretty sure it's going to play like a dream.
Moving away from the traditional FPS backdrop is a good move in our books and other features, such as being able to choose which mission you tackle next, rumours of a Max Payne -style Bullet-Time Force power unconfirmed at the time of going to press and the promise that levels are going to be twice as big as in the predecessor have got us rubbing our lightsabers in anticipation.
It's Barely a year since we last flexed our force powers in Jedi Knight 2: Jedi Outcast , but we're not far off getting another chance to worship hokey religions in Raven's newest saber-slinger, Jedi Academy. And, we're pleased to report, it's a much more focussed affair that greets us this time around. As much as we enjoyed Jedi Outcast, it was something of a mixed bag of first-person shooting and third-person swordplay that didn't really take off until the saber-combat eventually kicked in.
This time, the sabers are drawn from the off, with new saber moves, many more force powers and a fast and furious new combat system. The result is a more action-adventure weighted affair with more third-person action that's sure to have every aspiring Jedi in a sweat.
Charting your journey from wet-behind-the-ears Padawan to stick-in-the-mud Jedi Knight, the new game is set directly after Jedi Outcast, and casts you as student in Luke Skywalker's Jedi Academy on Yavin 4.
After a brief spell in training, you'll be sent out on a variety of missions to fight crime and defeat a troublesome new faction in the galaxy. In a shock move, the game drops Kyle Katarn the poncy bearded Jedi from previous outings as star of the show, opting for a customisable character creation system instead.
So the first thing you'll do in the game is choose who you're going to be playing. You've got a choice of multiple species, such as Human, Zabrak, Twi'lek, and Rodian, as well as fully customisable appearance. A lot of people were downloading mods to customise their character in multiplayer, so we've put all that in the game.
You can also tailor your saber to your tastes with a choice of handle styles and blade colours, as well as choosing between a single blade, dual wielding or the Darth Maul-style double-ender. On the single, you can use force powers while fighting, as well as throwing it. On two swords, you can throw one and be fighting with the other one. With the double-saber, you can't throw it at all, but you can kick enemies. This emphasis on choice also carries into the structure of the game itself.
In an effort to provide a bit of that fabled 'nonlinear gameplay', each mission is made up of five separate levels. In each case you only have to complete four of them to progress, though you end up gaining more force powers if you complete all five. Being a trainee Jedi also means plenty of mission variety. One of the levels we played at E3 required us to raid a criminal gang that had been capturing civilians and feeding them to Rancors.
The primary aim was to free the civilians, but there was also the option to take on the Rancor itself - an impressive beast that gives testament to the enhancements made to the 3D engine originally Quake 3. Somewhat less impressive was a level set on Hoth, in which you ride Tauntauns through a familiar icy wasteland.
While it's good to see the hairy brutes getting an outing in a game, it seems the jerky animation from the film has been reproduced a little too accurately. Classic characters such as Chewbacca are also set to appear. However, the most promising enhancements appear to be in the area of combat. For starters, all the conventional weapons and force powers that existed only in multiplayer in Jedi Outcast are now in the single-player game, and some old favourites from earlier games are also set to reappear.
Force Sight will make a return, as will, it seems, every other force power ever seen in the Jedi Knight series though the final list is still under wraps. Much more thought has also gone into the way force powers work. Not only can you combine your force powers like never before, you often have to use specific forces in combat to counter enemy attacks.
If you get caught in a force grip, for example, the only way to counter is to use force push. To make it over a large gap, you may have to combine force jump with force speed. Similar examples abound. While all this adds a measure of fun to the proceedings, Lynn is keen to stress that it's not a reinvention of the series. If you know how to play Outcast you can pick this up really quickly.
Still, it definitely seems that the Jedi Knight series is giving up any pretensions of carrying on the first-person tradition of the classic Dark Forces, to focus instead on a more crowd-pleasing mixture of elements.
This is all well and good, providing LucasArts has the wisdom to give us a proper, hardcore Star Wars shooter to sit alongside it. Now that would be something. While they never really took off online, the multiplayer modes for Jedi Outcast did contain some hugely enjoyable force-powered action. They were, however, pretty basic in scope, with vanilla deathmatch being the pick of the bunch and one-on-one saber duels the only real novelty.
Jedi Academy, on the other hand, is a whole other story. Not only is there a new 2-on-1 handicap duelling mode for those that fancy themselves as Jedi masters, but there's also a brand new teamplay mode dubbed Siege. Based around multiple objectives and player classes in the vein of Wolfenstein or Team Fortress , the new game will let you play as a demolitionist, medic, infantry, Rebel trooper, or, of course, a Jedi. The exact nature of the gameplay is yet to be revealed, but the mere idea of a Star Wars version of Enemy Territory is enough to convince us.
Determined to bring the Jedi Order back to their original glory, series protagonist Luke Skywalker invites the player to his prolific Jedi Academy. Playing as Jaden Korr, a young student, the player must battle through a series of exciting missions as a new Jedi recruit. Along with your trainer Kyle Katarn and your friend Rosh Penin, you'll explore new worlds and further your training as a true Jedi Knight.
Jaden is then dispatched on various peace-keeping missions across the galaxy. After completing several missions Jaden returns to the temple and overhears Rosh talking to another student, saying that he feels like the Jedi masters are trying to hold them back. Luke tells the assembled students that the Dark Jedi who attacked the Temple are members of a Sith cult called the Disciples of Ragnos.
A member of the cult, a Twi'lek named Alora Grey DeLisle , was able to infiltrate the Academy during the attack and stole Luke's journal. This allowed the cult to find numerous places strong with the Force and drain the energy there. The students are sent out to investigate the locations mentioned in Luke's journal.
Jaden defeats her, and she flees. Returning to the Academy, Jaden finds that Rosh did not return from his mission to Byss. After completing several more missions, Jaden accompanies Kyle in an investigation of Darth Vader's fortress on Vjun. There, Jaden discovers that Rosh has joined the Disciples of Ragnos, having fallen to the dark side to avoid being killed.
At this point, the leader of the cult, who is revealed to be Tavion Axmis Kath Soucie arrives. She was the former apprentice of Kyle's nemesis Desann from Jedi Outcast. Tavion has recovered the 'Scepter of Ragnos', which has the power to drain and release Force energy. Tavion disables Jaden and Kyle, causing the room to cave-in as she escapes with Rosh, destroying Jaden's lightsaber in the process.
Kyle and Jaden narrowly escape and return to the Academy. Jaden is promoted to Jedi Knight, and constructs a new lightsaber. Luke comes to the conclusion that Tavion plans to restore the Sith to power by using the stolen Force energy to resurrect the ancient Sith Lord, Marka Ragnos Peter Lurie. Though skeptical, Jaden agrees to help. Fighting through a mining facility on Taspir III, Jaden is again confronted by Alora, who continues to taunt him as he chases her through the complex.
Eventually, Jaden finds Rosh, who asks for help and claims to have seen the error of his ways. Gripped by anger, Jaden is goaded by Alora to kill Rosh and join Tavion, while Kyle telepathically tries to dissuade him.
At this point, the player can choose to either let him live and thus stay on the light side or kill Rosh and turn to the dark side. On the light path, Jaden spares Rosh and saves him from Alora, who cuts off Rosh's left arm. Jaden kills Alora and heads to the Tomb of Ragnos to confront Tavion, fighting his way through her followers alongside his fellow students. Jaden defeats her; however, she uses the scepter to invoke Ragnos's spirit, who possesses her body.
Jaden defeats Ragnos and destroys the Scepter, banishing Ragnos' spirit back into its tomb and killing Tavion. On the dark path, Jaden kills Rosh but refuses to join the Sith or help resurrect Marka Ragnos, instead killing Alora and heading to Korriban. Jaden leaves a trail of destruction behind him, killing Jedi and Sith alike before he confronts Tavion. Killing her, Jaden steals the Scepter only to be confronted by Kyle. Jaden defeats Kyle and escapes with the scepter. Kyle is rescued by Luke, and laments losing both Rosh and Jaden, vowing to hunt Jaden down.
Luke wishes Kyle good luck, and notes that although Jaden has turned to the dark side, there is always hope and Jaden may not be beyond redemption. Jaden is then seen on the bridge of a Star Destroyer beginning a campaign of conquest. Production began and Raven was given a one-year development cycle. An early decision made during development was whether or not to have Kyle Katarn as the playable character.
This was due to the character already being a powerful Jedi Knight, and, as such, starting off with the Force skills would affect the gameplay. By using a completely new character, the developers were able to insert features that allowed the player to customize the character, including race and gender, as well as the lightsaber color, hilt, and type.
The Kyle Katarn character was then made an instructor in the academy so as to remain integral to the plot, to ensure Jedi Academy built upon the existing Jedi Knight series storyline.
This was done with the intention of giving freedom to choose the way and style the game is played. Another decision made early on was to include locations and aspects from the Star Wars movies. Level Designer Justin Negrete says that Hoth was one of the most challenging areas to design. These ideas were then 'fleshed out' to get the size and flow of the level. Darkwood Free Download v1.
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